Description
A world created in a pocket of time, to provide a Pool of Players
“Unpredictable, unclassifiable, unputdownable. This is a runaway train of a novel from a writer at the top of her game. Hold on for dear life as she races you through space, through time, and through the absolute read of your life. Miranda Kate is an expert at keeping you guessing, and despite all the clues you’ll never see what’s coming next.” –Michael Wombat, Author of The Raven’s Wing
“There’s still time. I assure you. Lots and lots of time. And you’re going to get a chance to enjoy all of it.”
David is back in his own time, but all he can think about is his father who is still out there, in the parallels, and the sisters here recruiting, sending other men through. He wants to stop this torture for his nation. He wants them all to have control back over their destiny and not keep being randomly pushed through into other times to chase some mad man.
But how can he do that? How can he get taken again? The Jester has already played the game with him. Then it occurs to him, through the sisters!
Playing The Jester at his own game, David goes public, exposing the sisters and telling everyone what he knows. But when he gets his wish granted and returns to the parallels, he discovers something far more chilling: not only does The Jester want to train him as his replacement, but, in a bizarre twist of time, it turns out there’s a reason why David’s the perfect candidate.
Pool of Players is the thrilling dark, sci-fi fantasy conclusion to The Game—the first in The Jester series—and gives a whole new meaning to time travel.
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