Description
The Wildblood Series
A Post-Apocalyptic Action Adventure
No one remembers what started the war, the big one. Civilization stopped, and what came next was fueled by rage and fear.
Twenty years on, a tiny refuge, a place called The Vista, may be one of the last vestiges of humanity. Isolated, guarded, and hiding a dark secret, the people have survived World War Last, and they are content with that. Their children, however, are not. The search for others will send them out into a world they know nothing about, where the line between enemy and ally is blurred.
The Vista: Book 1 of The Wildblood introduces Team Three—they’re young, ambitious, and at the forefront of a movement to discover what is beyond The Vista. They also believe they are genetically enhanced, a practice outlawed long before they were born. Venturing beyond their valley draws the attention of someone dangerous, someone that shares their past and wants to control their future, or destroy them because of what they might be.
Uncontrollable. Unpredictable. Dangerous.
The Wildblood. Now, Team Three know what they are.
Renegades: Book 2 of The Wildblood takes up with Team Three out among clans of the Altered, and cities where civilization has held ground. Their efforts to establish The Vista’s domain create unique conflicts and forge unexpected allies. One of the most pressing obstacle turns out to be their own governing council, a threat as real and dangerous as the nomads of the outlands.
Bloodlines: Book 3 of The Wildblood
Learning the truth about the Altered, and the legacy of The Vista, is the first priority of Team Three. It may earn them exile from their home. They know this. Failure is not an option.
Loyalty has its price. So does revenge. Someone has to pay.
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