Description
What happens when a harmless role-playing game becomes murderously real?
Ollie and his friends have been meeting for years to play their game, and they’ve developed an intricate world—Valoria—where they fight monsters and have adventures.
Sarah is the most popular girl in school, and her interest in Ollie draws her into the friends’ sanctuary.
During a freak storm, the unlikely group suddenly finds themselves in the very world they created for their games. Valoria is a dangerous place, filled with zombies, dragons, demons, and every terrifying creature imaginable. Unfortunately, Ollie, Sarah, and their friends are not the powerful characters they play in their campaigns. They’re just a bunch of nerdy kids who will need to rely on their knowledge of the game world if they will have any hope to survive. And the only way for them to get back home to our world is to defeat the most dangerous being in the entire game. No problem, right?
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