Description
Here comes the Bad Company.
The Bad Company
Colonel Terry Henry Walton takes his warriors into battle, for a price, in this first installment of The Bad Company. He believes in the moral high ground and is happy getting paid for his role in securing it.
Set in the Kurtherian Gambit Universe, Terry, Char, and their people—humans, Werewolves, Weretigers, and Vampires—form the core of the Bad Company’s Direct Action Branch, a private conflict solution enterprise.
Join them as they fight their way across Tissikinnon Four, where none of the warring parties are what they expect.
Blockade
When the Bad Company learns of a human colony blockaded by aliens, they take the upgraded War Axe into battle. Once again, nothing is as it seems, but this time, they find a single enemy, evil to its core.
Ending that threat is a cause they are willing to die for. What would you do?
Price of Freedom
*** Price of Freedom is a 2018 Dragon Award Finalist ***
On Earth, parents told stories about the devil to frighten children. But devils exist and from time to time, they find their way here.
Terry and Char take the Bad Company’s Direct Action Branch into combat to rid a world beyond the borders of a new incursion. All it will cost is the inhabitants’ most advanced technology, a miniaturized power supply that will revolutionize the Etheric Federation.
Nathan wants it, badly enough that he’s made the mission non-negotiable. Terry’s hands are tied as he takes the team into the hot zone.
Join Terry and Char as the War Axe delivers the team to a planet well outside of Federation space, where they have to convince the local aliens that the Bad Company is from the government and they’re there to help.
Join the Bad Company as they fight an enemy from their worst nightmares.
Liberation
When humanity is wronged by the alien AI, the Bad Company leaps to action, but only after the warriors have scattered to the four corners of the galaxy. Nothing like liberty to keep the Bad Company happy and the credits flowing, just like cheap beer.
A side trip to Earth. Vacation on Yol. Meeting a lawyer on Onyx Station. Nothing is outside the realm of possibility as the Bad Company takes much-needed time off.
When the warriors return, they find their ranks bolstered, their weapons upgraded, and their fleet has grown. What they don’t find is the enemy.
The search is on! Between the Bad Company and their target stands too many innocent lives. Join Terry and Char as they confront Ten, a galactic evil . . .
Join the Bad Company as they fight an enemy from their worst nightmares.
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