Description
Imagine seeing things others don’t see, real things that are far away.
When Tessa’s visions begin to haunt her, nobody believes her. After all, she’s a young girl, and, clearly, her imagination is running wild. So why is the government so keen on taking her away from her family and paying for her education?
Be careful what you wish for.
Tessa’s remote viewing gift is an asset for the government, but her daily work is tedious. When she is asked to participate in what looks like an exciting mission, Tessa doesn’t hesitate. But if she’s such a critical asset to the service, why is her life in danger? And who can she trust when things get out of control? Tessa soon learns that she’s both a pawn and a player in a cat-and-mouse game that will change her life forever.
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