Description
During a time of strife, Megildur must traverse Aerynth to rescue his sister and fulfill a destiny ordained by the All-Father. Finding Shadowbane, the mighty but cursed sword, will be challenging enough for this young Aelfborn. In a world torn apart by treachery and conflict, it is every being, or creature, for themselves.
This novel combines qualities from Lord of the Rings and Greek mythology, with a few twists on some new races. This is the first novel to reveal the lore behind the epic player-versus-player game, Shadowbane.
Aerynth exists within a shroud of betrayal and deceit for over 100 years. In this realm of chaos, Megildur finds help from an unlikely pair . . . a sneaky Shade and a nomadic Nephilim. Can this unique trio bring peace and order to Aerynth, or will they fall prey to the Terror of Terrors?
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