Description
Magic Ops
. . . she carries a badge and a troll, along with a little magic. But her Most Wanted List is going to take a little extra effort. She’ll have to embrace her powers and up her game to take down new threats,
Not to mention deal with the troll that’s adopted her.
All signs point to a serious threat lurking just beyond sight, pulling the strings to put the forces of good in harm’s way.
Magic or mundane, you break the law, and Diana’s gonna find you, tag you, and bring you in.
Watch out magical baddies, this agent can level the playing field.
It’s all in a day’s work for the newest Federal Agent of Magic.
Agents of Mayhem
New city, new troubles. It’s going to take all the magic Special Agent Diana Sheen can gather to keep the peace.
But will it be enough?
Diana runs a secret Federal agency that combats magic mixed with wicked. Her team cleans up the worst streets, disguised as bounty hunters.
Challenge #1 is a small troll and his ongoing obsession with action films. Good thing he’s a helluva fighter too.
Still, is it enough? Dark magic has a new twist born from an ancient cult and they’re playing for keeps.
Good thing Agent Sheen knows how to play rough.
It’s all in a day’s work at the secret bureau of the Federal Agents of Magic.
Counter Ops
Special Agent Diana Sheen runs a secret agency . . . locked squarely in the crosshairs of a magical conspiracy far greater than she’d imagined.
The bad guys are seeking artifacts to increase their power, and it feels like they’re leading up to something big.
Can she stop them in time?
The attacks are getting personal. Other bureaus have taken heavy losses, and only her team’s magical abilities have kept them from the same fate. That includes a troll uncovering magical do-gooders or an acerbic Drow learning to use her magic.
Everything is getting better, including their gear, thanks to Kayleigh. But is better good enough? No way to tell, except by putting boot to tail.
Magic or mundane, you hurt people in their town, and FAM is gonna bring you down.
It’s all in a day’s work at the newest bureau of the Federal Agents of Magic.
Agents of Chaos
Special Agent Diana Sheen has been targeted . . . by magical villains determined to bring her and her agency down.
The bad guys have something big planned, and like a storm over the horizon, she can feel it coming but doesn’t know how bad it will turn out to be.
The answer? Really, really bad. Diana and her team will need to be at the top of their game to survive.
The heat is rising, but Diana won’t abandon her responsibilities. No way, no how. Which means there’s no way out but through.
Magic or mundane, you hurt people in their city, and FAM is gonna bring you down.
It’s all in a day’s work at the newest bureau of the Federal Agents of Magic.
For a thrilling action-adventure with spells, guns, hand-to-hand combat, and just the right amount of snark, join the team today!
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