Artemis Fowl; The Eternity Code

Artemis Fowl; The Eternity Code

by Eoin Colfer

Narrated by Nathaniel Parker

Unabridged — 6 hours, 54 minutes

Artemis Fowl; The Eternity Code

Artemis Fowl; The Eternity Code

by Eoin Colfer

Narrated by Nathaniel Parker

Unabridged — 6 hours, 54 minutes

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Overview

After being held prisoner for years, Artemis Fowl's father has finally come home. He is a new man--an honest man, much to Artemis's horror. He makes his son promise to give up his life of crime, and Artemis has to go along with it. But not until he has completed one last scheme.

Artemis has constructed a super-computer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. He arranges a meeting with a powerful Chicago businessman, Jon Spiro, to broker a deal for the C Cube. But Spiro springs a trap--he steals the C Cube and mortally injures Butler. Artemis knows his only hope of saving his loyal bodyguard is to employ fairy magic; so once again he must contact his old rival, Captain Holly Short of the LEPrecon fairy police.

It is going to take a miracle to save Butler, and Artemis's luck may just run out. . .

Editorial Reviews

bn.com

The Barnes & Noble Review
The teenage criminal mastermind Artemis Fowl is back -- and better than ever -- in the third installment of Eoin Colfer's bestselling series.

Fowl's father returns from prison a reformed man, and he's made Artemis promise to keep clean. But going straight will have to wait until Artemis can pull off one final scheme: get paid to keep his newly created "C Cube" -- a device that can control all human technology -- off the market for one year. Artemis approaches Jon Spiro, a wealthy (and shady) Chicago entrepreneur, but when Spiro swipes the cube and shoots Artemis's loyal bodyguard, Butler, Fowl contacts his old LEPrecon friends for help. After seeing to Butler (and taking on a new bodyguard, Juliet), Artemis heads to Chicago with Captain Holly Short for a sneak attack against Spiro. The plan is genius, to say the least, and in the end, Butler turns out a different man while Artemis returns to familiar roots.

Colfer has done it again, spinning an Artemis exploit that matches the action and suspense of the first two Artemis Fowl books. Twists and turns get better as Artemis schemes his way into Spiro's lair, and the novel slaps readers with a mind-spinning finale. Like a fine wine, Fowl's brilliance gets better with age. Matt Warner

Publishers Weekly

In the second and third books in the series about the 13-year-old criminal mastermind, he proves he has a heart after all (in the former), and, in the latter, craves one more adventure before he turns to the straight and narrow. "Rapid-fire dialogue and wise-acre humor ensure that readers will burn the midnight oil," said PW in a starred review of Eternity Code. Ages 10-up. (May) Copyright 2004 Reed Business Information.

School Library Journal

Gr 5-8-Antihero Artemis Fowl, now 13 years old, is back. He has used stolen fairy technology to create a supercomputer known as the "C Cube," which will render all existing technology obsolete. He meets with Jon Spiro, head of "Fission Chips," with a proposition. For a price, he will suppress his cube, and allow Spiro time to sell his potentially worthless stocks and buy into Fowl Industries. Spiro double-crosses Artemis, and in the ensuing melee he steals the C Cube and Artemis's bodyguard, Butler, is murdered. The scene is totally out of James Bond; one fully expects to hear the familiar theme music and to see the credits as it concludes. The action does not let up as Artemis teams with the fairy policewoman Captain Holly Short and other companions to bring Butler back to life, and then to retrieve the Cube from Spiro's Chicago fortress. The plot is filled with crosses and double crosses, unmarked vans, and impenetrable security systems. It's exciting stuff, but the writing is often clich d at worst, and merely workmanlike at best. Butler's death scene is particularly hackneyed, echoing every overly dramatic death scene one can think of. Still, this latest adventure is sure to be popular with fans of the series.-Tim Wadham, Maricopa County Library District, Phoenix, AZ Copyright 2003 Reed Business Information.

From the Publisher

"The kid's still got it . . . Harry had better watch his back."—Entertainment Weekly

"Readers will burn the midnight oil to the finish."—Publisher's Weekly

DEC 04/JAN 05 - AudioFile

[Editor’s Note: This is a combined review with ARTEMIS FOWL and THE ETERNITY CODE.]--Colfer’s series features two complex societies: the wealthy, if felonious, above-ground world of the human Fowl family and the elaborate, technologically advanced underground world of the fairies. Artemis Fowl, the 12-year-old scion of a famous Irish crime family, sets out to restore the ancestral fortunes depleted by his father’s supposed death at the hands of the Russian mafia. The young criminal mastermind’s plan rests on the kidnap and ransom of a fairy. The ransom demanded will be fairy gold. Into this world of adventure, corruption, and extraordinary technology comes narrator Nathaniel Parker, who has a distinct voice for everyone--from the young Master Fowl to the kidnapped LEPrecon (Lower Elements Police) Captain Holly Short and the astonishing computer genius of the fairy world, the centaur Foaly. Parker creates a complete pantheon of accents and pacing to complement Colfer’s worlds. The sequels, in which Artemis--strangely developing what appears to be a conscience--invokes the help of the fairies to save his father (THE ARCTIC INCIDENT) and to rescue both the humans and fairies from the evil Jon Spiro (THE ETERNITY CODE) maintain the impeccable voicing and pacing developed in the first book. The recurring characters are instantly recognizable from one book to the next, encouraging the listener to suspend disbelief and become completely immersed in the escapades, often laced with humor, of Artemis and his various companions. While the pronunciation the Vietnamese surname “Nguyen” may startle some listeners, and the 1940s-style Asian accent is somewhat stereotypical, this does nothing to diminish the rip-roaring adventure. Parker’s splendid narration should lead to family listening that might just encourage discussion of truth, friendship, and loyalty. S.G. Winner of AudioFile Earphones Award © AudioFile 2004, Portland, Maine

Product Details

BN ID: 2940169379983
Publisher: Penguin Random House
Publication date: 04/13/2004
Series: Artemis Fowl Series , #3
Edition description: Unabridged
Sales rank: 1,142,050
Age Range: 9 - 12 Years

Read an Excerpt

Chapter 1: The Cube

Knightsbridge, London

Artemis Fowl was almost content. His father would be discharged from Helsinki's University Hospital any day now. He himself was looking forward to a delicious lunch at En Fin, a London seafood restaurant, and his business contact was due to arrive at any moment. All according to plan.

His bodyguard, Butler, was not quite so relaxed. But then again, he was never truly at ease. One did not become one of the world's deadliest men by dropping one's guard. The giant Eurasian man flitted between tables in the Knightsbridge bistro, hiding the usual security items and clearing exit routes.

"Are you wearing the earplugs?" he asked his employer.

Artemis sighed deeply. "Yes, Butler, though I hardly think we are in danger here. It's a perfectly legal business meeting in broad daylight, for heaven's sake."

The earplugs were actually sonic filter sponges cannibalized from fairy Lower Elements Police helmets. Butler had obtained the helmets, along with a treasure trove of fairy technology, when one of Artemis's schemes had pitted him against a fairy SWAT team more than a year before. The sponges were grown in LEP labs, and had tiny porous membranes that sealed automatically when decibel levels surpassed safety standards.

"Maybe so, Artemis, but the thing about assassins is that they like to catch you unawares."

"Perhaps," replied Artemis, perusing the menu's entrée section. "But who could possibly have a motive to kill us?"

Butler shot one of the half dozen diners a fierce glare, just in case she might be planning something. The woman must have been at least eighty.

"They might not be after us. Remember, Jon Spiro is a powerful man. He put a lot of companies out of business. We could be caught in a crossfire."

Artemis nodded. As usual, Butler was right, which explained why they were both still alive. Jon Spiro, the American he was meeting, was just the kind of man who attracted assassins' bullets -- a successful IT billionaire with a shady past and alleged Mob connections. Rumor had it that his company, Fission Chips, had made it to the top on the back of stolen research. Of course, nothing was ever proven. Not that Chicago's district attorney hadn't tried. Several times.

A waitress wandered over, smiling a dazzling smile. "Hello there, young man. Would you like to see the children's menu?"

A vein pulsed in Artemis's temple.

"No, mademoiselle, I would not like to see the children's menu. I have no doubt that the children's menu itself tastes better than the meals on it. I would like to order à la carte. Or don't you serve fish to minors?"

The waitress's smile shrunk by a couple of molars. Artemis's vocabulary had that effect on most people. Butler rolled his eyes. And Artemis wondered who would want to kill him? Most of the waiters and tailors in Europe, for a start.

"Yes, sir," stammered the unfortunate waitress. "Whatever you like."

"What I would like is a medley of shark and swordfish. Pan seared. On a bed of julienned vegetables and new potatoes."

"And to drink?"

"Spring water. Irish, if you have it. And no ice, please. As your ice is no doubt made from tap water, which rather defeats the purpose of spring water."

The waitress scurried to the kitchen, relieved to escape from the pale youth at table six. She'd seen a vampire movie once. The undead creature had had the very same hypnotic stare. Maybe the kid spoke like a grown-up because he was actually five hundred years old.

Artemis smiled in anticipation of his meal, unaware of the consternation he'd caused. "You're going to be a big hit at the school dances," Butler commented.

"Pardon?"

"That poor girl was almost in tears. It wouldn't hurt you to be nice occasionally." Artemis was surprised. Butler rarely offered opinions on personal matters.

"I don't see myself at school dances, Butler."

"Dancing isn't the point. It's all about communication."

"Communication?" scoffed young Master Fowl. "I doubt there is a teenager alive with a vocabulary equal to mine."

Butler was about to point out the difference between talking and communicating when the restaurant door opened. A small, tanned man entered, flanked by a veritable giant. Jon Spiro and his security.

Butler bent low to whisper in his charge's ear. "Be careful, Artemis. I know the big one by reputation."

Spiro wound through the tables arms outstretched. He was a middle-aged American, thin as a javelin, and barely taller than Artemis himself. In the eighties, shipping had been his thing; in the nineties, he had made a killing in the stock market. Now, it was communications. He wore his trademark white linen suit, and there was enough jewelry hanging from his wrists and fingers to gold-leaf the Taj Mahal.

Artemis rose to greet his associate.

"Mr. Spiro, welcome."

"Hey, little Artemis Fowl. How the hell are you?"

Artemis shook the man's hand. His jewelry jangled like a rattlesnake's tail. "I am well. Glad you could come."

Spiro took a chair. "Artemis Fowl calls with a proposition, I would walk across broken glass to be here."

The bodyguards appraised each other openly. Apart from their bulk, the two were polar opposites. Butler was the essence of understated efficiency. Black suit, shaven head, as inconspicuous as it was possible to be at almost seven feet tall. The newcomer had bleached-blond hair, a cut-off T-shirt, and silver pirate rings in both ears. This was not a man who wanted to be forgotten, or ignored.

"Arno Blunt," said Butler. "I've heard about you."

Blunt took up his position at Jon Spiro's shoulder.

"Butler. One of the Butlers," he said in a New Zealand drawl. "I hear you guys are the best. That's what I hear. Let's hope we don't have to find out."

Spiro laughed. It sounded like a box of crickets. "Arno, please. We are among friends here. This is not a day for threats."

Butler was not so sure. His soldier's sense was buzzing like a nest of hornets at the base of his skull. There was danger here.

"So, my friend. To business," said Spiro, fixing Artemis with his close set, dark eyes. "I've been salivating all the way across the Atlantic. What have you got for me?"

Artemis frowned. He'd hoped business could wait until after lunch. "Wouldn't you like to see a menu?"

"No. I don't eat much anymore. Pills and liquids mostly. Gut problems."

"Very well," said Artemis, laying an aluminum briefcase on the table. "To business, then."

He flipped open the case's lid, revealing a blue cube the size of a mini-disk player nestled in blue foam.

Spiro cleaned his spectacles with the tail end of his tie. "What am I seeing here, kid?"

Artemis placed the shining box on the table. "The future, Mr. Spiro. Ahead of schedule."

Jon Spiro leaned in, taking a good look. "Looks like a paperweight to me."

Arno Blunt snickered, his eyes taunting Butler.

"A demonstration, then," said Artemis, picking up the metal box. He pressed a button and the gadget purred into life. Sections slid back to reveal speakers and a screen.

"Cute," muttered Spiro. "I flew three thousand miles for a micro TV?"

Artemis nodded. "A micro TV. But also a verbally controlled computer, a mobile phone, a diagnostic aid. This little box can read any information on absolutely any platform, electronic or organic. It can play videos, laser disks, DVDs, go online, retrieve e-mail, hack any computer. It can even scan your chest to see how fast your heart's beating. Its battery is good for two years, and of course it's completely wireless." Artemis paused, to let it sink in.

Spiro's eyes grew huge behind his spectacles. "You mean, this box..."

"Will render all other technology obsolete. Your computer plants will be worthless."

The American took several deep breaths. "But how...how?"

Artemis flipped the box over. An infrared sensor pulsed gently on the back. "This is the secret. An omni-sensor. It can read anything you ask it to. And if the source is programmed in, it can piggyback on any satellite you choose."

Spiro wagged a finger. "But that's illegal, isn't it?"

"No, no." Artemis smiled. "There are no laws against something like this. And there won't be for at least two years after it comes out. Look how long it took to shut down Napster."

The American rested his face in his hands. It was too much. "I don't understand. This is years, no decades, ahead of anything we have now. You're nothing but a thirteen-year- old-kid. How did you do it?"

Artemis thought for a second. What was he going to say? That sixteen months ago Butler had taken on a Lower Elements Police Retrieval Squad and confiscated their fairy technology? Then he had taken the components and built this wonderful box? Hardly. "Let's just say I'm a very smart boy, Mr. Spiro."

Spiro's eyes narrowed. "Maybe not as smart as you'd like us to think. I want a demonstration."

"Fair enough." Artemis nodded. "Do you have a mobile phone?"

"Naturally." Spiro placed his cell phone on the table. It was the latest Fission Chips model.

"Secure, I take it?"

Spiro nodded arrogantly. "Five-hundred-bit encryption. Best in its class. You're not getting into the Fission 400 without a code."

"We shall see."

Artemis pointed the sensor at the handset. The screen instantly displayed an image of the cell phone's workings.

"Download?" inquired a metallic voice from the speaker.

"Confirm."

In less than a second, the job was done.

"Download complete," said the box, with a hint of smugness.

Spiro was aghast. "I don't believe it. That system cost twenty million dollars."

"Worthless," said Artemis, showing him the screen. "Would you like to call home? Or maybe move some funds around? You really shouldn't keep your bank account numbers on a SIM card."

The American thought for several moments.

"It's a trick," he pronounced finally. "You must've known about my phone. Somehow, don't ask me how, you got access to it earlier."

"That is logical," admitted Artemis. "It's what I would suspect. Name your test."

Spiro cast his eyes around the restaurant, fingers drumming the tabletop. "Over there," he said finally, pointing to a video shelf above the bar. "Play one of those tapes."

"That's it?"

"It'll do, for a start."

Arno Blunt made a huge show of flicking through the tapes, eventually selecting one without a label. He slapped it down on the table, bouncing the engraved silver cutlery half an inch into the air.

Artemis resisted the urge to roll his eyes, placing the blue box directly onto the tape's surface. An image of the cassette's innards appeared on the tiny plasma screen. "Download?" asked the box.

Artemis nodded. "Download, compensate, and play."

Again the operation was completed in under a second. An old episode of an English soap crackled into life.

"DVD quality," commented Artemis. "Regardless of the input. The C Cube will compensate."

"The what?"

"C Cube," repeated Artemis. "The name I have given my little box. A tad obvious, I admit. But appropriate. The cube that sees everything."

Spiro snatched the videocassette.

"Check it," he ordered, tossing the tape to Arno Blunt.

The bleached-blond bodyguard activated the bar's TV, sliding the video into its slot. Coronation Street flickered across the screen. The same show. Nowhere near the same quality.

"Convinced?" asked Artemis.

The American tinkered with one of his many bracelets. "Almost. One last test. I have a feeling that the government is monitoring me. Could you check it out?"

Artemis thought for a moment, then held the omni-sensor close to his mouth. "Cube. Do you read any surveillance beams concentrated on this building?"

The machine whirred for a moment.

"The strongest ion beam is eighty kilometers due west. Emanating from U.S. satellite, code number ST1132W. Registered to the Central Intelligence Agency. Estimated time of arrival, eight minutes. There are also several LEP probes connected to..."

Artemis hit the mute button before the cube could continue. Obviously the computer's fairy components could pick up Lower Elements technology too. He would have to remedy that. In the wrong hands that information would be devastating to fairy security.

"What's the matter, kid? The box was still talking. Who are the LEP?"

Artemis shrugged. "No pay, no play, as you Americans say. One example is enough. The CIA, no less."

"The CIA," breathed Spiro. "They suspect me of selling military secrets. They've pulled one of their birds out of orbit, just to track me."

"Or perhaps me," noted Artemis.

"Perhaps you," agreed Spiro. "You're looking more dangerous by the second."

Arno Blunt chuckled derisively. Butler ignored it. One of them had to be professional. Spiro cracked his knuckles, a habit Artemis detested.

"We've got eight minutes, so let's get down to the nitty-gritty, kid. How much for the box?"

Artemis was not paying attention, distracted by the LEP information that the Cube had almost revealed. In a careless moment, he had nearly exposed his subterranean friends to exactly the kind of man who would exploit them.

"I'm sorry, what did you say?"

"I said how much for the box?"

"First, it's a cube," corrected Artemis. "And second, it's not for sale."

Jon Spiro took a deep shuddering breath. "Not for sale? You brought me across the Atlantic to show me something you're not going to sell me? What's going on here?"

Butler wrapped his fingers around the handle of a pistol in his waistband. Arno Blunt's hand disappeared behind his back. The tension cranked up another notch.

Artemis steepled his fingers. "Mr. Spiro. Jon. I am not a complete idiot. I realize the value of my Cube. There is not enough money in the world to pay for this particular item. Whatever you could give me, the Cube would be worth a thousand percent more in a week."

"So what's the deal, Fowl?" asked Spiro through gritted teeth. "What are you offering?"

"I'm offering you twelve months. For the right price, I'm prepared to keep my Cube off the market for a year."

Jon Spiro toyed with his ID bracelet. A birthday present to himself. "You'll suppress the technology for a year?"

"Correct. That should give you ample time to sell your stocks before they crash, and use the profits to buy into Fowl Industries."

"There is no Fowl Industries."

Artemis smirked. "There will be."

Butler squeezed his employer's shoulder. It was not a good idea to bait a man like Jon Spiro.

But Spiro hadn't even noticed the gibe. He was too busy calculating, twisting his bracelet like a string of worry beads. "Your price?" he asked eventually.

"Gold. One metric ton," replied the heir to the Fowl estate.

"That's a lot of gold."

Artemis shrugged. "I like gold. It holds its value. And anyway, it's a pittance compared to what this deal will save you."

Spiro thought about it. At his shoulder, Arno Blunt continued staring at Butler. The Fowl bodyguard blinked freely. In the event of confrontation, dry eyeballs would only lessen his advantage. Staring matches were for amateurs.

"Let's say I don't like your terms," said Jon Spiro. "Let's say I decide to take your little gadget with me right now."

Arno Blunt's chest puffed out another inch.

"Even if you could take the Cube" -- Artemis smiled -- "it would be of little use to you. The technology is beyond anything your engineers have ever seen."

Spiro smiled a thin, mirthless smile. "Oh, I'm sure they could figure it out. Even if it took a couple of years, it won't matter to you. Not where you're going."

"If I go anywhere, then the C Cube's secrets go with me. It's every function is coded to my voice patterns. It's quite a clever code."

Butler bent his knees slightly, ready to spring.

"I bet we could break that code. I got one helluva team assembled at Fission Chips." "Pardon me if I am unimpressed by your 'one helluva team,'" said Artemis. "Thus far you have been trailing several years behind Phonetix."

Spiro jumped to his feet. He did not like the P-word. Phonetix was the only communications company whose stock was higher than Fission Chips.

"Okay, kid, you've had your fun. Now it's my turn. I have to go now, before the satellite beam gets here. But I'm leaving Mr. Blunt behind." He patted his bodyguard on the shoulder. "You know what you have to do."

Blunt nodded. He knew. He was looking forward to it.

For the first time since the meeting began, Artemis forgot about his lunch and concentrated completely on the situation at hand. This was not going according to plan. "Mr. Spiro. You cannot be serious. We are in a public place, surrounded by civilians. Your man cannot hope to compete with Butler. If you persist with these ludicrous threats, I will be forced to withdraw my offer and release the C Cube immediately." Spiro placed his palms on the table. "Listen, kid," he whispered. "I like you. In a couple of years, you could have been just like me. But did you ever put a gun to somebody's head and pull the trigger?"

Artemis didn't reply.

"No?" grunted Spiro. "I didn't think so. Sometimes that's all it takes. Guts. And you don't have them."

Artemis was at a loss for words. Something that had only happened twice since his fifth birthday. Butler stepped in to fill the silence. Unveiled threats were more his area. "Mr. Spiro. Don't try to bluff us. Blunt may be big, but I can snap him like a twig. Then there's nobody between me and you. And take my word for it, you don't want that."

Spiro's smile spread across his nicotine-stained teeth like a smear of treacle. "Oh, I wouldn't say there's nobody between us."

Butler got that sinking feeling. The one you get when there are a dozen laser sights playing across your chest. They had been set up. Somehow Spiro had outmaneuvered Artemis.

"Hey, Fowl?" said the American. "I wonder how come your lunch is taking so long." It was at that moment that Artemis realized just how much trouble they were in.

It all happened in a heartbeat. Spiro clicked his fingers, and every single customer in En Fin drew a weapon from inside his or her coat. The eighty-year-old lady suddenly looked a lot more threatening with a revolver in her bony fist. Two armed waiters emerged from the kitchen wielding folding-stock machine guns. Butler never even had time to draw breath.

Spiro tipped over the salt cellar. "Check and mate. My game, kid."

Artemis tried to concentrate. There must be a way out. There was always a way out. But it wouldn't come. He had been hoodwinked. Perhaps fatally. No human had ever outsmarted Artemis Fowl. Then again, it only had to happen once.

"I'm going now," continued Spiro, pocketing the C Cube. "Before that satellite beam shows up, and those other ones. The LEP, I've never heard of that particular agency. But as soon as I get this gizmo working, they're going to wish they'd never heard of me. It's been fun doing business with you."

On his way to the door, Spiro winked at his bodyguard. "You got six minutes, Arno. A dream come true, eh? You get to be the guy who took out the great Butler." He turned back to Artemis, unable to resist a final gibe.

"Oh, and by the way. 'Artemis' -- isn't that a girl's name?"

And he was gone, into the multicultural throngs of tourists on the high street. The old lady locked the door behind him. The click echoed around the restaurant.

Artemis decided to take the initiative.

"Now, ladies and gentlemen," he said, trying to avoid staring down the black-eyed gun barrels. "I'm sure we can come to an arrangement."

"Quiet, Artemis!"

It took a moment for Artemis's brain to process the fact that Butler had ordered him to be silent. Most impertinently, in fact.

"I beg your pardon..."

Butler clamped a hand over his employer's mouth.

"Quiet, Artemis. These people are professionals, not to be bargained with."

Blunt rotated his skull, cracking the tendons in his neck. "You got that right, Butler. We're here to kill you. As soon as Mr. Spiro got the call, we started sending people in. I can't believe you fell for it, man. You must be getting old."

Butler couldn't believe it either. There was a time he would have staked out any rendezvous site for a week before giving it the thumbs-up. Maybe he was getting old, but there was an excellent chance he wouldn't be getting any older.

"Okay, Blunt," said Butler, stretching his empty palms before him. "You and me. One-on-one."

"Very noble," said Blunt. "That's your code of honor, I suppose. Me, I don't have a code. If you think I'm going to risk your somehow getting out of here, you're crazy. This is an uncomplicated deal. I shoot you. You die. No face-off, no duel."

Blunt reached lazily into this waistband. Why hurry? One move from Butler, and a dozen bullets would find their mark.

Artemis's brain seemed to have shut down. The usual stream of ideas had dried up. I'm going to die, he thought. I don't believe it.

Butler was saying something. Artemis decided he should listen.

"Richard of York gave battle in vain," said the bodyguard, enunciating clearly. Blunt was screwing a silencer onto the muzzle of his ceramic pistol.

"What are you saying? What kind of gibberish is that? Don't say the great Butler is cracking up? Wait till I tell the guys."

But the old woman looked thoughtful.

"Richard of York...I know that."

Artemis knew it too. It was most of the verbal detonation code for the fairy sonix grenade magnetized to the underside of the table. One of Butler's little security devices. All they needed was one more word and the grenade would explode, sending a solid wall of sound charging through the building, blowing out every window and eardrum. There would be no smoke or flame, but anyone within a ten meter radius not wearing earplugs had about five seconds before severe pain set in. One more word.

The old lady scratched her head with the revolver's barrel. "Richard of York? I remember now, the nuns taught us that in school. Richard of York gave battle in vain. It's one of those memory tricks. The colors of the rainbow."

Rainbow. The final word. Artemis remembered, just in time, to slacken his jaw. If his teeth were clenched, the sonic waves would shatter them like sugar glass.

The grenade detonated in a blast of compressed sound, instantaneously hurling eleven people to the farthest extremities of the room until they came into contact with various walls. The lucky ones hit partitions and went straight through. The unlucky ones collided with solid cinderblock walls. Things broke. Not the cinderblocks.

Artemis was safe in Butler's bear hug. The bodyguard had anchored himself against a solid door frame, folding the flying boy into his arms. They had several other advantages over Spiro's assassins: their teeth were intact, they did not suffer from any compound fractures, and the sonic filter sponges had sealed, saving their eardrums from perforation.

Butler surveyed the room. The assassins were all down, clutching their ears. They wouldn't be uncrossing their eyes for several days. The manservant drew his Sig Sauer pistol from a shoulder holster.

"Stay here," he commanded. "I'm going to check the kitchen."

Artemis settled back into his chair, drawing several shaky breaths. All around was a chaos of dust and moans. But once again, Butler had saved them. All was not lost. It was even possible that they could catch Spiro before he left the country. Butler had a contact in Heathrow security, Sid Commons, an ex-Green Beret he'd served with on bodyguard duty in Monte Carlo.

A large figure blocked the sunlight. It was Butler, returned from his reconnoitering. Artemis breathed deeply, feelingly uncharacteristically emotional.

"Butler," he began. "We really must talk regarding your salary..."

But it wasn't Butler. It was Arno Blunt. He had something in both hands. On his left palm, two tiny cones of yellow foam.

"Earplugs," he spat through broken teeth. "I always wear 'em before a fire fight. Good thing too, eh?"

In his right hand, Blunt held a silenced pistol.

"You first," he said. "Then the ape."

Arno Blunt cocked the gun, took aim briefly, and fired.

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