After a year of torment and pursuit halfway across northwest Kalion, Edrun and Jina have finally found themselves both safe and well-funded. They decide to take a much-deserved holiday in the fascinating Temple-City of Hazek while they decide on their future.
While enjoying a lazy lunch outside a tavern, to his horror, Edrun finds himself publically hailed as a Lord of the Gathering. The warrior aristocracy of the Islands of the Sixteen Gods are very protective of their status and privileges and are swift to inflict punishments upon those who would usurp their position. Moments later, Edrun and Jina discover a former nemesis is also in Hazek and has in mind a sadistic revenge against them for the trouble they caused him in the past.
Making for a citadel that was once a safe haven for them, their plans are soon cast into disarray when they’re forced to rescue the fiery daughter of a wealthy merchant from attacking brigands. Once more Edrun and Jina find themselves in a fight for their lives.